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Whitepaper
ABSTRACT
Remilia: Civil War, a 30–45‑day, faction‑based king‑of‑the‑hill NFT staking game on The Abstract Blockchain. Players mint characters into one of two factions, then deploy them across three nodes (including a central "attack zone") to earn and battle for control of the network"s native DeFi token, $HONOR.
1. Theory
- •In the post-hype, hyper-financialized world of web3, narratives have become the core infrastructure. Culture drives capital, and communities are no longer just participants, they are the protocol.
- •This is a game for the culturally literate, for the Milords and Miladies who see through the fog of late-stage capitalism and into the theater of decentralized dreams.
2. Mint Distribution & Sale Schedule
Tranche | Total NFTs | Per‑Faction Split | Price | Currency |
---|---|---|---|---|
1 (Genesis) | 10,000 | 5,000 each | Ξ 0.05 ETHEREUM | $ETH |
2–10 (each tranche) | 10,000 | free choice | 10,000 $HONOR | $HONR |
3. Liquidity Pool
- •50% of the funds collected from mint will be allocated to the liquidity pool in support of $HONOR
4. Factions & Nodes
Faction | Base Node |
---|---|
House of UwU | UwU Base |
House of Neochibi | Neochibi Base |
Neutral | Arena |
Control: A node is controlled by the faction with the most staked characters there. "Current leader" = faction controlling ≥ 2 nodes.
5. Staking Mechanics
Location | Stake Cost | Min Hold | Emission Multiplier | Early Unstake Penalty | Late Unstake Split | Mint‑Bonus Chance |
---|---|---|---|---|---|---|
Own Base | 0 $HONR | 0 days | 1× | 10% → split equally to other factions | 90% you / 10% others | 1/20 (5%) → NFT always yours |
Enemy Base | 1,000 $HONR | 3 days | 1.5× | 100% → to defending faction ("tax") | 80% you / 20% defender | 1/10 (10%) → 80% you, 20% defender |
Attack Zone | 500 $HONR | 2 days | 0.95× | 50% → to current leader (if yours, own‑base rule) | 80% you / 20% leader | 1/10 (10%) → 80% you, 20% leader |
6. Token Emission & Leaderboards
Metric | Definition |
---|---|
Base Emission Rate | E = [◆] $HONR /NFT /day |
Effective Rate | E × Multiplier (1×, 1.5×, 0.95×) |
Leaderboards | 1. Total $HONR per player 2. Total $HONR per faction |
All penalties and multipliers settle instantly on‑chain.
7. Mint‑Bonus Mechanics
When you unstake after the minimum hold and hit the 1/10 chance:
- A new character NFT is minted.
- 80% chance that it goes to you.
- 20% chance that it goes to the defending/leading faction's treasury as a "tax."
8. Economic Considerations
- •Risk vs. Reward: higher multipliers at enemy nodes, but steeper penalties.
- •Tax Mechanic: 20% mint‑bonus flows into faction pool, creating sinks.